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Sapphire Ultimate X1650PRO 256MB Graphics Card Review
Date Published:
01-22-2007
Written By:
Sludge
Edited By:
Diceman
Provided By:
Sapphiretech
Where to Buy:
Sapphiretech
Discuss Article:
VH Forum link
Pages: 1 2 3 4

 
 
 
 
 




Sapphire Silent Series Ultimate X1650PRO 256MB Graphics card

Introduction:

    Lately I have been getting quite a few video cards from Sapphire. Now don't get me wrong - I don't mind this in the least. This new video card is a budget to mid-range model that is set out to replace the x1300 and x1600 lines of cards: the Sapphire Ultimate X1650PRO 256MB Graphics card. This particular card is part of the Silent Series, which means it is fanless. The card holds 256MB of GDDR3 Memory and is also Windows Vista Ready, has dual DVI outputs along with High Definition Video, and also packaged with the card is the game Just Cause. Just Cause everyone is curious on how this card performs, let's start the review process.

 

About the Company:

    Pioneers in a new era of how data is displayed and games are played, Sapphire shepherds the performance oriented with ground-breaking solutions to an environment that remains in a constant state of flux and ultimate evolution. For over ten years Sapphire has held true to its unwavering commitment, the commitment to deliver the most feature rich and soundly engineered products. Because of Sapphire's firm position on achieving excellence with each product that leaves our ISO9001 and ISO14001 certified factories, you can rest assured that your customers will recognize YOUR commitment to selling only the highest of quality components.
 
    "Sapphire is ATI's largest and best performing partner World Wide" Dave Orton, CEO ATI

Specifications:

RADEON™ X1650 PRO core (600MHz)
CrossFire™ Support
256MB GDDR3 Onboard Memory (1400MHz)
Microsoft® DirectX® 9.0 Shader Model 3.0
Microsoft® Windows Vista™ Ready

ULTIMATE ATI RADEON™ X1650 PRO
Features
  • 157 million transistors on 90nm fabrication process
  • Dual-link DVI
  • Twelve pixel shader processors
  • Five vertex shader processors
  • 128-bit 4-channel DDR/DDR2/GDDR3 memory interface
  • Native PCI Express x16 bus interface
    • AGP 8x configurations also supported with AGP-PCI-E external bridge chip
  • Dynamic Voltage Control
Ring Bus Memory Controller
  • 256-bit internal ring bus for memory reads
  • Programmable intelligent arbitration logic
  • Fully associative texture, color, and Z/stencil cache designs
  • Hierarchical Z-buffer with Early Z test
  • Lossless Z Compression (up to 48:1)
  • Fast Z-Buffer Clear
  • Z/stencil cache optimized for real-time shadow rendering
Ultra-Threaded Shader Engine
  • Support for Microsoft® DirectX® 9.0 Shader Model 3.0 programmable vertex and pixel shaders in hardware
  • Full speed 128-bit floating point processing for all shader operations
  • Up to 128 simultaneous pixel threads
  • Dedicated branch execution units for high performance dynamic branching and flow control
  • Dedicated texture address units for improved efficiency
  • 3Dc+ texture compression
    • High quality 4:1 compression for normal maps and two-channel data formats
    • High quality 2:1 compression for luminance maps and single-channel data formats
  • Multiple Render Target (MRT) support
  • Render to vertex buffer support
  • Complete feature set also supported in OpenGL® 2.0
Advanced Image Quality Features
  • 64-bit floating point HDR rendering supported throughout the pipeline
    • Includes support for blending and multi-sample anti-aliasing
  • 32-bit integer HDR (10:10:10:2) format supported throughout the pipeline
    • Includes support for blending and multi-sample anti-aliasing
  • 2x/4x/6x Anti-Aliasing modes
    • Multi-sample algorithm with gamma correction, programmable sparse sample patterns, and centroid sampling
    • New Adaptive Anti-Aliasing feature with Performance and Quality modes
    • Temporal Anti-Aliasing mode
    • Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV resolutions
  • 2x/4x/8x/16x Anisotropic Filtering modes
    • Up to 128-tap texture filtering
    • Adaptive algorithm with Performance and Quality options
  • High resolution texture support (up to 4k x 4k)
Avivo Video and Display Platform
  • High performance programmable video processor
    • Accelerated MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264 decoding and transcoding
    • DXVA support
    • De-blocking and noise reduction filtering
    • Motion compensation, IDCT, DCT and color space conversion
    • Vector adaptive per-pixel de-interlacing
    • 3:2 pulldown (frame rate conversion)
  • Seamless integration of pixel shaders with video in real time
  • HDR tone mapping acceleration
    • Maps any input format to 10 bit per channel output
  • Flexible display support
    • DVI 1.0 compliant / HDMI interoperable and HDCP ready **
    • Dual integrated 10 bit per channel 400 MHz DACs
    • 16 bit per channel floating point HDR and 10 bit per channel DVI output
    • Programmable piecewise linear gamma correction, color correction, and color space conversion (10 bits per color)
    • Complete, independent color controls and video overlays for each display
    • High quality pre- and post-scaling engines, with underscan support for all outputs
    • Content-adaptive de-flicker filtering for interlaced displays
    • Xilleon TV encoder for high quality analog output
    • YPrPb component output for direct drive of HDTV displays*
    • Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays
    • Fast, glitch-free mode switching
    • VGA mode support on all outputs
    • Drive two displays simultaneously with independent resolutions an refresh rates
  • Compatible with ATI TV/Video encoder products, including Theater 550
CrossFire
  • Multi-GPU technology
  • Four modes of operation:
    • Alternate Frame Rendering (maximum performance)
    • Supertiling (optimal load-balancing)
    • Scissor (compatibility)
    • Super AA 8x/10x/12x/14x (maximum image quality)

*Specifications are subject to change without notice and may vary depending upon product sku*


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