Not very long ago I
reviewed the
Sapphire X1950XTX 512MB graphics card. Just a few weeks later, I
received a new version of the 1950 series of cards to review. The model for
review this time around is the
Sapphire Ultimate X1950PRO 256MB Graphics card. So, what sets this
apart from the X1950XTX? For starters, the GPU is new, built on the 80nm
semiconductor versus the older 90nm. Next is the new internal CrossFire
connector. Yes, one more way to connect two cards together... and hopefully the last
and final way.
Sapphire also teamed up with Zalman for the cooling of the GPU
and with Zalman onboard, the cooling solution should be functional and quiet.
YES!!!
Another good thing is that this line of cards is being geared at the
mid-level price range; just not too long ago, the X1600's were the mid-level cards.
The technology is progressing fast and furiously, so let's get on with the review before this card
becomes outdated.
About the
Company:
Pioneers in a new era of how data is displayed and games are played, Sapphire
shepherds the performance oriented with ground-breaking solutions to an
environment that remains in a constant state of flux and ultimate evolution. For
over ten years Sapphire has held true to its unwavering commitment, the
commitment to deliver the most feature rich and soundly engineered products.
Because of Sapphire's firm position on achieving excellence with each product
that leaves our ISO9001 and ISO14001 certified factories, you can rest assured
that your customers will recognize YOUR commitment to selling only the highest
of quality components.
"Sapphire is ATI's largest and best performing partner World Wide" Dave
Orton, CEO ATI
Since ATI announced its manufacturing & distribution relationships with ODMs
and AiBs in June of 2001, SAPPHIRE has been THE key ATI Graphics Boards Supplier
worldwide and now stands poised and ready to capture the mainboard audience of
those who seek a stable platform for their mission critical operations.
Specifications:
ULTIMATE ATI RADEON™
X1950 PRO
Features
36 pixel shader
processors
8 vertex shader
processors
Up to 256-bit 8
channel GDDR3 memory interface
Native PCI Express®
x16 bus interface
Plug-and-play (native)
CrossFire™
Shader Technology
Support for Microsoft®
DirectX® 9.0 programmable vertex and pixel shaders in
hardware.
Shader Model 3.0
vertex and pixel shader support:
Full speed 32-bit
floating point processing
High dynamic range
rendering with floating point blending and
anti-aliasing support
High performance
dynamic branching and flow control
Complete feature set
also supported in OpenGL® 2.0
Anti-Aliasing and
Anisotropic Filtering
2x/4x/6x Anti-Aliasing
modes:
Sparse
multi-sample algorithm with gamma correction,
programmable sample patterns, and centroid sampling
New Adaptive
Anti-Aliasing mode
Temporal
Anti-Aliasing
Lossless Color
Compression (up to 6:1) at all resolutions, up to and
including widescreen HDTV
2x/4x/8x/16x
Anisotropic Filtering modes:
Up to 128-tap
texture filtering
Adaptive algorithm
with performance and quality options
Improved rendering
with higher subpixel precision and LOD computation
levels
New rotational
high quality rendering mode
3Dc+™ — Advanced
Texture Compression
High quality 4:1
compression for normal maps and luminance maps
Works with any
single-channel or two-channel data format
New fully associative
texture, color, and Z cache design
Hierarchical Z-Buffer
with Early Z Test
Lossless Z-Buffer
Compression (up to 48:1)
Fast Z-Buffer Clear
Z Cache optimized for
real-time shadow rendering
Optimized for
performance at high display resolutions, up to and
including widescreen HDTV
Avivo™ Video and
Display Engine
New advanced video
capabilities, including high fidelity gamma, color
correction and scaling
Dual independent
display controllers that support true 30 bits per pixel
throughout the display pipe
Full symmetry on both
heads
Each display interface
supports display resolutions beyond 2560x1600
Advanced DVI
capabilities, including 10-bit, 16-bit HDR output
YPrPb component output
for direct drive of HDTV displays
Seamless integration
of pixel shaders with video in real time
MPEG1/2/4 decode and
encode acceleration:
DXVA support
Hardware motion
compensation, iDCT, DCT and color space conversion
All-format DTV/HDTV
decoding
Adaptive per-pixel
de-interlacing and frame rate conversion (temporal
filtering)
CrossFire™
Multi-GPU technology
Four modes of
operation:
Alternate frame rendering for maximum performance
Supertiling for optimal load-balancing
Scissoring for compatibility
Super
AA for maximum image quality
Native CrossFire
support simplifies setup by requiring no dedicated slave
or master hardware
24-bit CrossFire
connection enables high resolutions and refresh rates
Supports the broadest
range of platforms for both Intel and AMD
*Specifications are
subject to change without notice and may vary depending upon
product sku*
Packaging:
Retail front
Retail Rear
Internal support
Accessories box
Opened
Accessories
What can I say, other than unique? The box
is made up of clear plastic with small raised diagonal lines on it. It's the same
type of material used for many types of plastic binders or file folders. The box is clear,
so a visual 360º of the card can be done before it's ever removed from the
packaging. The front of the box has one of the
Sapphire characters on it, while the back and sides have information on the
features of the
Ultimate X1950PRO. On the bottom of the package is a black box
with all the extras that come with the graphics card.